November 2018 Inside Design Articles

  • Inclusion is designing the future

    Inclusion is designing the future

    Nov 30, 2018 — What if we could anticipate the kinds of exclusion that someone might experience with a solution that we create, before we release it into society? Kat Holmes shares more about designing for inclusion.
  • How Home Depot has built a culture of innovation using design sprints

    How Home Depot has built a culture of innovation using design sprints

    Nov 30, 2018 — When done correctly, the design sprint can actually bring more voices to the table in a way that fosters innovation. Home Depot tells us how they achieve this through alignment, authority, and socialization.
  • How getting fired built me a career

    How getting fired built me a career

    Nov 28, 2018 — Making the change to UI and realizing that I can offer so much more than I knew was the most emotionally exhausting yet empowering experience. It’s been 2.5 months since I opened Invision Studio and started learning UI and interaction design, and already I’ve been offered work that I’ve had to turn down.
  • P&G releases first inclusive bottle design for visually impaired customers

    P&G releases first inclusive bottle design for visually impaired customers

    Nov 28, 2018 — Procter & Gamble Co. is leading the way in accessible product design with new bottles that will make it easier for visually impaired customers to distinguish between them through the sense of touch. This design is the first of its kind for a mass market hair product sold in North America.
  • Selling the value of your design system

    Selling the value of your design system

    Nov 27, 2018 — Watch videos of design system pros Brad Frost, Dan Mall, and Josh Clark sharing best practices for product design at […]
  • Cat Noone on designing for accessibility and inclusion

    Cat Noone on designing for accessibility and inclusion

    Nov 26, 2018 — There’s no good design that isn’t accessible. In partnership with Dribbble, we’ve put together a series of Q&As with designers on the forefront of accessibility and inclusivity—this time, Cat Noone—for their thoughts, stories, and helpful hints.
  • 6 designs that celebrate inclusivity

    6 designs that celebrate inclusivity

    Nov 26, 2018 — As designers, it is our responsibility to advocate for accessibility in everything we touch. And, why wouldn’t we? It’s a win-win for every party involved. These six designs, found on Dribbble, celebrate inclusivity and serve as beautiful reminders of its importance.
  • Gretchen Nash on promoting accessibility at Amazon

    Gretchen Nash on promoting accessibility at Amazon

    Nov 21, 2018 — Accessibility not only benefits those that struggle with disabilities but also makes products overall easier to interact with and understand. Check out this advice from Gretchen Nash, a Senior Visual UX Designer at Amazon.
  • How Home Depot “Home Depot-ized” the design sprint

    How Home Depot “Home Depot-ized” the design sprint

    Nov 21, 2018 — Although the framework for a design sprint is set, there’s no rule saying you can’t customize it. We talked to Home Depot about how they’ve changed up the sprint to make it work for them.
  • We read the McKinsey report on design so you don’t have to

    We read the McKinsey report on design so you don’t have to

    Nov 20, 2018 — These four themes of good design are the foundation of the McKinsey Design Index (MDI), which rates companies by how strong they are at design and, more importantly, how that actually relates to real business value.
  • I conducted a user interview on Slack and here’s what happened

    I conducted a user interview on Slack and here’s what happened

    Nov 20, 2018 — I didn’t intend to conduct a user interview on Slack, but it happened and it was epic. What occurred on Slack ended up being one of the most incredible user interviews I’ve ever conducted, and it made me realize that this increasingly popular workplace communication tool can be an amazing research aid too.
  • 8 examples of accessible design for your inspiration

    8 examples of accessible design for your inspiration

    Nov 20, 2018 — Accessible design is more than increasing the font size or using contrasting colors. It’s really about bringing a better experience to everyone, regardless of ability, context, or situation. Here are 8 of our favorite designs that embrace accessibility and inclusivity that we found on Dribbble.
  • Secrets of accessible design, as told by MDS

    Secrets of accessible design, as told by MDS

    Nov 19, 2018 — here’s no good design that isn’t accessible. In partnership with Dribbble, we’ve put together a series of Q&As with designers […]
  • The team speaks: InVision’s Unsplash favorites

    The team speaks: InVision’s Unsplash favorites

    Nov 16, 2018 — Our blog relies heavily on Unsplash for stock photo needs—not just because there are enough stock photos to forever feed our needs, but because their work fits our goals. The voices of our editorial team have come together to share some examples of what we love in, and on, Unsplash.
  • How to design for delight—just like Intuit

    How to design for delight—just like Intuit

    Nov 15, 2018 — The Design Genome Project explores the DNA of great product teams. Discover how designing for delight helps Intuit build products that tell a story and connect on a deep level with their small business and enterprise clients.
  • 7 guidelines for writing accessible microcopy

    7 guidelines for writing accessible microcopy

    Nov 14, 2018 — How does your microcopy sound on a screen reader?
  • The designer’s guide to talking to executives

    The designer’s guide to talking to executives

    Nov 14, 2018 — When everyone gets involved in the product design process, it’s harder to balance your creative vision with user needs and stakeholder preferences. But when done right, internal partnerships can provide the “secret sauce” to your process to help make a world-class product.
  • Ease the heartache of design at scale

    Ease the heartache of design at scale

    Nov 13, 2018 — Your design system builds a bridge between disciplines and across products, allowing everything and everyone to work better, faster, together in one place. Your design system tells the whole story of how your organization builds digital products.
  • Getting started with accessibility user testing

    Getting started with accessibility user testing

    Nov 13, 2018 — A step-by-step guide that’ll help you and your team get going with accessibility user testing.
  • How books became our ultimate collaboration tool

    How books became our ultimate collaboration tool

    Nov 10, 2018 — At 99designs, our remote work pain point is our time zone overlap, which limits our discussion topics to the most pressing and day-to-day. We knew we needed something beyond our screens to strengthen our team’s design culture and truly connect, which is how our UX book club was born.
  • You asked: Am I a designer or a project manager?

    You asked: Am I a designer or a project manager?

    Nov 9, 2018 — Creativity requires breathing room. If you are stuck in tasks on the periphery of creative work rather than squarely in it, your time as a designer isn’t being maximized. Your agency needs a project manager, like, yesterday.
  • A guide to color accessibility in product design

    A guide to color accessibility in product design

    Nov 8, 2018 — There’s a lot of talk about accessible design, but have you ever thought about color accessibility? Let’s learn how to go color accessible using the design principles you already know.
  • Introducing Craft Player

    Introducing Craft Player

    Nov 7, 2018 — Designers need their digital prototyping tools to evolve with their workflows. That’s why we’re excited to announce Craft Player, the latest advancement in our popular Craft plugin for Sketch users.
  • How to do user research with kids

    How to do user research with kids

    Nov 7, 2018 — If you’re designing a product that’s going to be used by kids, how do you make sure that you’re creating something that will be valuable and engaging for them? Same as with any project: start with user research.
  • How to “innovate” when you’re so damn busy

    How to “innovate” when you’re so damn busy

    Nov 7, 2018 — InVision head of Design Education Aarron Walter asked two people who know how to innovate in a crunch for advice for product designers who still have to ship while thinking of the next big thing—especially with an ever-growing list of “must do” tasks? We’ve distilled down their best advice.
  • Design Systems: Design at scale

    Design Systems: Design at scale

    Nov 6, 2018 — Watch videos of design system pros Brad Frost, Dan Mall, and Josh Clark sharing best practices for product design at […]
  • Designing for accessibility is not that hard

    Designing for accessibility is not that hard

    Nov 6, 2018 — There’s a myth that making a website accessible is difficult and expensive, but it doesn’t have to. Designing a product from scratch that meets the requirements for accessibility doesn’t add extra features or content; therefore there shouldn’t be additional cost and effort.
  • What is rapid prototyping?

    What is rapid prototyping?

    Nov 5, 2018 — Rapid prototyping is a design workflow that consists of ideation, prototyping, and testing. It helps designers quickly discover and validate their best ideas. With rapid prototyping, you can expect to collaborate with managers, engineers, the users themselves, and other designers. The more voices, the better. Here’s how to make rapid prototyping work for you.
  • Designing for inclusivity: How and why to get started

    Designing for inclusivity: How and why to get started

    Nov 5, 2018 — Inclusivity in design will help us build a smarter future—for everyone.